Character skills (2024)

Escape from Tarkov features five skill categories trained through active use. In short, the more you use a skill, the better you get at it.

Contents

  • 1 Leveling
    • 1.1 Leveling speed
    • 1.2 Hideout modifiers
  • 2 Combat
  • 3 Mental
  • 4 Physical
  • 5 Practical
  • 6 Special
    • 6.1 BEAR
    • 6.2 USEC
  • 7 Experience
    • 7.1 EXP Categories
    • 7.2 Levels

Leveling[]

  • A skills maximum level is 51 (Elite level). However, a skill can temporarily surpass this limit with status effects from certain Stimulants and Provisions.
    • Most skills provide unique perks at the Elite level
    • Temporary status effects can never bring a skill past level 60.
  • The number of skill points to reach level 1 is 10. Afterwards, it increases by 10 per level and is capped at 100 per skill level.
  • Some Quests award skill levels as a reward.
    • Sometimes it is worthwhile to avoid completing a quest until a skill is at least level 9 to ensure the quest rewards the maximum number of points possible.

Leveling speed[]

  • Each skill has a leveling speed modifier depending on how many full skill points have been earned recently in the raid:
    1. 129%: Before the first skill point, the leveling speed is at 129% (denoted by a blue arrow Character skills (1)).
    2. 100%: After the first skill point, the leveling speed is normal or 100% (denoted by the lack of an arrow).
    3. < 100%: After the first 2 skill points, the leveling speed is calculated using the formula 0.6 ^ (Earned Points - 1) * 100, where earned points are rounded down to the nearest digit (e.g. 0.6 ^ (2 - 1) * 100 = 60%; denoted by a red arrow Character skills (2)).
  • After not earning any skill points for 200 seconds, the modifier is reset for that skill. Keep in mind that unlike at the start of the raid, the earned points counter is set to 1 in this case, which means you don't start with the 129% modifier but with the 100% modifier.

Hideout modifiers[]

  • Building the Hideout module "Air Filtering Unit" grants a 40% experience boost to the Physical skills group.
  • Building the Hideout module "Library" grants a 30% experience boost to the Practical skills group and an additional 15% boost to experience earned in raid.
  • Upgrading the Hideout module "Shooting Range" to level 3 grants a 10% experience boost to the Combat group.
  • If the Hideout module "Defective Wall" is between level 2 to 5, it gives a 3% experience penalty to the Physical skills group. It is possible to use a Fleece fabric to "mop the floor" to gain a temporary 2-6% experience boost, but in order to remove the penalty forever, this module must be upgraded to level 6.
    • After upgrading "Defective Wall" to level 6, it is possible to build the module "Gym" so that players can gain skill points of Strength and Endurance.
  • Building the Hideout module "Hall of Fame" grants a boost to the Physical and Combat skill groups. The boost value is scaled with the number and level of Dogtags of opposite faction members killed by your PMC and Scav characters.

Combat[]

Mental[]

Physical[]

Practical[]

Special[]

Special skills are unique abilities that only members of a specific faction can unlock. They are not implemented yet.

BEAR[]

USEC[]

Experience[]

Almost all actions in Escape from Tarkov grant the player experience. For example, killing, looting, or quest completions.

EXP Categories[]

These categories can be seen on your post-raid experience breakdown screen.

Multipliers
ActionExperience
SurvivedRaid EXP * 1.3
MIARaid EXP * 1
KIARaid EXP * 1
Run-Through[1]Raid EXP * 0.5
Left the Action[2]Raid EXP * 0
Combat
ActionExperience
HeadshotPMC Kill * 1.2

Scav Kill * 1.1

Longshot100
Kill Streak[3]5x2 + 5x - 10
Inflicted Heavy Damage[4]50 * Body part DMG / Body part max HP
Exploration
ActionExperience
Escape300
Escape (Run-Through)200
Exploration Bonus[5]100
Treatment
ActionExperience
Fracture Fix30
Light Bleed Fix25
Healing1 per HP Healed
Food Consumption1 per Energy Restored
Drink Consumption1 per Hydration Restored
Surgery0
Looting
ActionExperience
Breaching a Door[6]20
Unlocking a Door30
Search[7]1 - 200
Items[8]1 - 200
  1. Run-Through is obtained by completing a raid with less than 200 EXP from Combat and Looting. You can also avoid this status by being in a raid for 7 minutes or longer.
  2. Left the Action is obtained by disconnecting from the raid.
  3. x = Number of kills up to a maximum of 10 kills. After 10, any further kills are a flat additional +100 EXP to the streak, so instead of 11 kills being 650 EXP, it's 640. 12 kills is 740, 13 is 840, etc.
  4. Applies when dealing at least 60% damage of a body part's max HP and causing a bleed or fracture.
  5. Can only be obtained by walking through certain areas on some maps
  6. Only obtainable once per door. Only works on doors that must be breached to be opened.
  7. When searching a container, you gain "Search EXP" for every item as you discover what they are. When you search a body, you immediately gain all the Search EXP for what they have, instead of gaining it as you discover each item like when searching containers.
  8. When looting, you gain "Loot EXP" for moving an item from a container or the world onto your PMC. Any item type can only be looted once per raid for Loot EXP. For example, if you loot a Can of TarCola soda once in a raid, you will gain experience. If you loot a second Can of TarCola soda that same raid, you will not gain any additional Loot EXP.
Boss Kill EXP
BossExperience
Big Pipe2100
Birdeye2100
Cultist Priest2900
Glukhar2650
Kaban3000
Killa2000
Knight2300
Kollontay3000
Reshala2500
Sanitar2700
Shturman2100
Tagilla2450
Zryachiy0
Other Kills
KillExperience
PMC175
Raider275
Rogue225
Scav80

Levels[]

The table below shows the EXP required to level up and a cumulative total.

IconLevelFrom Previous LevelCumulative Total
Character skills (65)100
21,0001,000
33,0174,017
44,4158,432
Character skills (66)55,82414,256
67,22121,477
78,54630,023
89,91339,936
911,26851,204
Character skills (67)1012,51963,723
1113,84077,563
1215,15092,713
1319,168111,881
1422,793134,674
Character skills (68)1526,465161,139
1630,278191,417
1733,777225,194
1837,172262,366
1940,118302,484
Character skills (69)2043,267345,751
2145,898391,649
2248,795440,444
2351,922492,366
2455,530547,896
Character skills (70)2561,170609,066
2670,189679,255
2776,189755,444
2882,228837,672
2988,304925,976
Character skills (71)3094,4201,020,396
31100,5731,120,969
32106,7661,227,735
33116,5251,344,260
34126,3451,470,605
Character skills (72)35136,2281,606,833
36153,1321,759,965
37163,6141,923,579
38174,1612,097,740
39184,7732,282,513
Character skills (73)40195,4482,477,961
41206,1882,684,149
42216,9942,901,143
43231,6813,132,824
44246,4573,379,281
Character skills (74)45261,3223,640,603
46288,8333,929,436
47304,5594,233,995
48320,3774,554,372
49336,2904,890,662
Character skills (75)50352,2945,242,956
51368,3925,611,348
52384,5835,995,931
53406,3566,402,287
54428,2556,830,542
Character skills (76)55450,2837,280,825
56472,4357,753,260
57494,7158,247,975
58517,1228,765,097
59539,6559,304,752
Character skills (77)60572,1289,876,880
61635,48510,512,365
62681,54611,193,911
63735,92411,929,835
64797,34212,727,177
Character skills (78)65888,81213,615,989
661,010,59914,626,588
671,237,65515,864,243
681,690,75817,555,001
692,371,89419,926,895
Character skills (79)703,000,00022,926,895
713,600,00026,526,895
724,200,00030,726,895
734,800,00035,526,895
745,400,00040,926,895
Character skills (80)756,000,00046,926,895
766,600,00053,526,895
777,200,00060,726,895
788,400,00069,126,895
7912,000,00081,126,895

Character skills

Combat
Mental
Physical
Practical
SpecialBEAR
USEC

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Character skills (2024)
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