Taiga (2024)

{{Extension DPL}}<ul><li>[[Raw Salmon|Raw Salmon]]<br/>{{about|the item|the mob|Salmon}}{{Item| title = Raw Salmon| image = Raw Salmon.png| renewable = Yes| heals = {{hunger|2}}| stackable = Yes (64)}}'''Raw salmon''' is a food item that can be eaten by the [[player]] or cooked to make [[cooked salmon]].== Obtaining ===== Mob loot =======Salmon====[[Salmon]] always drops 1 raw salmon when killed, unaffected by Looting.<ref>{{bug|MC-212795||Salmon & Fish mobs are not affected by Looting}}</ref> If it is killed while on [[fire]], it drops 1 [[Cooked Salmon|cooked salmon]] instead.====Guardians and elder guardians ====[[Guardian|Guardians]] and [[Elder Guardian|elder guardians]] have a 2.5% chance to drop a random fish, with 25% of them being raw salmon, which drops as cooked if the guardian was on fire. The chance of getting the fish drop is increased by 1% per level with [[Looting]] (for a maximum of 5.5% with Looting III), but the type of fish is not affected.====Polar bears====[[Polar bear]]s have a 25% chance of dropping 0–2 raw salmon when killed. The maximum amount can be increased by 1 per level of Looting, for a maximum of 0-5 with Looting III. If killed while on fire, they drop cooked salmon instead.=== Fishing ==={{main|Fishing}}Raw salmon can be obtained from [[fishing]]. The wait time of one being caught is decreased with the [[Lure]] enchantment and the chance of one being caught is slightly decreased with the [[Luck of the Sea]] enchantment (named as such because it increases treasure, not fish).Catching salmon awards 1-6 experience.=== Chest loot ==={{LootChestItem|raw-salmon}}=== Villager gifts ==={{in|java}}, Fisherman villagers throw raw salmon at [[player]]s under the [[Hero of the Village]] effect.== Usage ===== Smelting ingredient ==={{smelting|Raw Salmon|Cooked Salmon|0.35}}=== Food ===Raw salmon restores {{hunger|2}} [[hunger]] and 0.2 [[Hunger#Mechanics|saturation]].=== Cats ===Raw salmon can be used to tame [[cat]]s with {{frac|1|3}} chance of success, get cats off of [[chest]]s, and [[bed]]s, [[breed]] cats, and make baby cats grow up faster by 10% of the remaining time. Additionally, raw salmon can be used to heal cats by {{hp|2|mob=1}}.Raw salmon can be used to gain [[ocelot]] trust, breed ocelots, and make baby ocelots grow up by 10%.=== Dolphins ===A [[dolphin]] can be fed raw salmon to increase its trust of the player and cause it to interact with the player more often. However, unlike most other animal mobs, this does not cause them to breed.Additionally, dolphins swim to the nearest chest in a [[shipwreck]] or [[underwater ruin]] after they are fed raw salmon. If the chest in the nearest structure is broken, they swim to another structure with a chest.=== Trading ===Apprentice-level Fisherman [[villager]]s have 50%{{only|bedrock}} or {{frac|2|3}}{{only|java}} chance to buy 6 raw salmon and one [[emerald]] for 6 cooked salmon.Journeyman-level Fisherman villagers offer to buy 13 raw salmon for an emerald.=== Wolves ==={{IN|bedrock}}, raw salmon can be fed only to [[wolves]] not at full health, healing them by {{hp|2|mob=1}}. Unlike other wolf food, raw salmon cannot be used to breed wolves or to accelerate the growth of baby wolves.==Sounds=={{Sound table/Entity/Food}}== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showitemtags=y|showforms=y|generatetranslationkeys=y|displayname=Raw Salmon|spritetype=item|nameid=salmon|itemtags=fishes|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Raw Salmon|spritetype=item|nameid=salmon|id=265|form=item|foot=1}}== Achievements =={{load achievements|Lion Hunter}}== Advancements =={{load advancements|Husbandry;A Balanced Diet;Fishy Business;A Complete Catalogue}}== Video ==<span style="display:inline-block">{{yt|s_GcAFeoREk}}</span>== History =={{History|java}}{{History||1.7.2|snap=13w36a|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}{{History||1.8|snap=14w25a|Raw salmon is now obtainable rare drops from [[guardian]]s and [[elder guardians]].}}{{History||1.9|snap=15w44a|Raw salmon can now be found in [[bonus chest]]s.}}{{History||1.10|snap=16w20a|Raw salmon is now dropped from [[polar bear]]s.}}{{History||1.13|snap=17w47a|The different data values for the <code>fish</code> and <code>cooked_fish</code> IDs have been split up into their own IDs.|Prior to [[1.13/Flattening|''The Flattening'']], these [[item]]s' numeral IDs were 349 and 250.}}{{History|||snap=18w08b|Salmon has been added as a [[mob]], which drops raw salmon when killed (cooked while on [[fire]]).|[[File:Raw Salmon JE2 BE2.png|32px]] The texture for raw salmon has been changed.}}{{History||1.14|snap=18w48a|Raw salmon can now be found in chests in [[village]] fisher cottages.}}{{History|||snap=19w11a|Fisherman [[villager]]s now [[trading|buy]] raw salmon.}}{{History|||snap=19w13a|Fisherman villagers now give raw salmon to players under the [[Hero of the Village]] effect.}}{{History|pocket alpha}}{{History||v0.11.0|snap=build 1|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}{{History||v0.12.1|snap=build 1|Salmon now restores [[hunger]] instead of [[health]].|Raw salmon can now be used to tame [[ocelot]]s.}}{{History||v0.16.0|snap=build 1|Salmon is now [[drops|dropped]] by [[guardian]]s and [[elder guardian]]s.}}{{History|pocket}}{{History||1.0.0|snap=alpha 0.17.0.1|Added [[polar bear]]s, which drop raw salmon.}}{{History|bedrock}}{{History||1.2.0|snap=beta 1.2.0.2|Raw salmon is now found inside [[bonus chest]]s.}}{{History||1.4.0|snap=beta 1.2.14.2|Salmon has been added as a [[mob]], which drops raw salmon when killed (cooked while on [[fire]]).|[[File:Raw Salmon JE2 BE2.png|32px]] The texture for raw salmon has been changed.}}{{History|||snap=beta 1.2.20.1|Added [[dolphin]]s, which can be [[breeding|bred]] with raw salmon.}}{{History||1.5.0|snap=beta 1.5.0.0|Raw salmon can no longer be used to breed dolphins. |Giving raw salmon to dolphins now leads the [[player]] to nearest [[underwater ruins]] or [[shipwreck]].}}{{History||1.8.0|snap=beta 1.8.0.8|Raw salmon can no longer be used to tame [[ocelot]]s.|Raw salmon can now be used to [[breeding|breed]] ocelots.|Added stray [[cat]]s, which can be tamed by being fed raw salmon.}}{{History||1.11.0|snap=beta 1.11.0.4|Raw salmon can now be [[trading|sold]] to fisherman [[villager]]s.}}{{History||1.16.100|snap=beta 1.16.100.52|If [[salmon]] is [[death|killed]] while on [[fire]], then they now drop [[cooked salmon]] instead of a raw salmon.}}{{History|console}}{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}{{History||xbox=TU69|ps=1.76|wiiu=Patch 38|[[File:Raw Salmon JE2 BE2.png|32px]] The texture for raw salmon have been changed.}}{{History|new 3ds}}{{History||0.1.0|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}{{History|foot}}== Issues =={{issue list}}== See also ==* [[Fishing]]== References =={{reflist}}{{items}}[[de:Roher Lachs]][[es:Salmón crudo]][[ja:生鮭]][[ko:생연어]][[pt:Salmão cru]][[ru:Сырой лосось]][[tr:Çiğ Somon]][[zh:生鲑鱼]][[Category:Renewable resources]][[Category:Food]]</li><li>[[Banner|Banner]]<br/>{{for|the image|Banner (image)}}{{Block| image = <gallery>White Banner.gif | BannerWhite Wall Banner.png | Wall Banner</gallery>| rarity = Common| transparent = Yes| light = No| tool = axe| renewable = Yes| stackable = Yes (16)| flammable = No| lavasusceptible = Yes}}'''Banners''' are tall decorative [[blocks]], featuring a field that is highly customizable using [[dye]]s and [[banner pattern]]s.== Obtaining ===== Breaking ===Banners can be broken with or without a [[tool]], but an [[axe]] is fastest.{{breaking row|horizontal=1|Banners|Axe}}A banner also breaks and drops itself as an [[Item (entity)|item]] if the block the banner is attached to is moved, removed, or destroyed.=== Natural generation ==={| class="wikitable collapsible"! Name!! Location!! Appearance!! Design|-! Magenta Banner| Outside of [[end cities]].| style="text-align: center" | [[File:End City Banner.png|32px]]| Magenta Banner* Black Inverted Chevron* Black Chevron|-! Gray Banner| In banner room in [[woodland mansion]]s.| style="text-align: center" | [[File:Gray Banner.png|32px]]| Gray Banner|-! Light Gray Banner| In master bedroom in [[woodland mansion]]s.| style="text-align: center" | [[File:Master Bedroom Banner.png|32px]]| Light Gray Banner* White Flower Charge|- id="Ominous Banner"! Ominous Banner{{only|java|short=1}} Illager Banner{{only|bedrock|education|short=1}}| Carried by [[raid captain]]s.<br> Located in [[pillager outpost]]s.{{IN|java}}, the ominous banner cannot be crafted or copied because the design uses 8 patterns.{{IN|bedrock}}, the illager banner is a separate type that cannot be placed in a loom.| style="text-align: center" | [[File:Ominous Banner.png|32px]]<br/>[[File:Ominous Banner BE.png|32px]]| White Banner{{only|java|short=1}}* Cyan Lozenge* Light Gray Base* Gray Pale* Light Gray Bordure* Black Fess* Light Gray Per Fess* Light Gray Roundel* Black BordureSeparate type entirely{{only|bedrock|short=1}}|-! Brown Banner| Outside of some houses, meeting points, and pillar fountains in savanna [[village]]s. | style="text-align: center" | [[File:Brown Banner.png|32px]]| Brown Banner|-! Black Banner| In altar room in [[woodland mansions]].| style="text-align: center" | [[File:Black Banner.png|32px]]| Black Banner|}=== Crafting ===Banners can be crafted from six [[wool]] and a [[stick]] in a pattern resembling a [[sign]].{{Crafting|head=1|showdescription=1|A1=Matching Wool |B1=Matching Wool |C1=Matching Wool|A2=Matching Wool |B2=Matching Wool |C2=Matching Wool|B3=Stick|Output=Matching Banner|Olink=Banner|type=Decoration block|description=Once the banner is crafted, its base color cannot be changed.{{only|java}}}}{{Crafting|showdescription=1|Any Banner|Bleach|Output=White Banner|type=Decoration block|description=Bleach can be used to remove the color of a banner, resulting in a white banner. This includes removing patterns from a white banner.{{only|bedrock|education}}|foot=1}}=== Trading ===Expert-level cartographer [[villager]]s always offer to [[trading|sell]] 1 or 2 blank banners of a random color for 3 [[emeralds]]. Expert-level shepherd villagers have a {{frac|2|7}} chance of offering the same trade.{{only|java}}{{IN|bedrock}}, expert-level cartographer and shepherd villagers both offer to sell one of 16 blank banners for 3 emeralds as part of their trades.=== Mob loot ===[[Illager]]s that spawn carrying an ominous banner{{only|java|short=1}} / illager banner{{only|bedrock|education|short=1}} always drop it upon death.== Usage ==[[File:Standing banner with block.png|thumb|upright|Overlapping block on a banner.]][[File:Wall banner with block.png|thumb|upright|Overlapping on a wall mounted banner.]]There are 16 colored blank banners, and numerous patterns each available in each of the 16 colors. A banner can feature up to 6 different patterns. The top layer of a banner (or the last pattern added) can be washed off by {{control|using}} it on a [[cauldron]] containing water.Banners, much like signs, can be placed both on the ground facing in any direction, or on a wall. They gently sway as if affected by a breeze, regardless of dimension or location. Banners have no collision mask as they are completely non-solid, so [[entities]] can move through them.Other blocks (including other banners) can be placed on any edge of a banner's hitbox, which is only one block high despite the banner appearing as two blocks tall. This makes it possible to overlap another solid block on the top half of a banner for floor banners, or the bottom half of wall banners.When a banner is placed on the side of a block, its position is set by the top block, and it is possible to place it so it appears half buried.Banners can also be placed in [[item frame]]s, where they simply appear as their item model.[[Water]] and [[lava]] flow around banners. {{IN|bedrock}}, banners can be [[waterlogged]].<gallery>File:Wall banner with water below.png| Water can be placed below wall bannersFile:Water flowing around banner.png| Water flows around a banner on the ground</gallery>Lava can create [[fire]] in air blocks next to banners as if the banners were flammable, but the banners do not burn (and cannot be burned by other methods). Banners also cannot be moved by [[piston]]s.If a banner is renamed on an [[anvil]], it retains its name when a pattern is added, but not when a pattern is removed.=== Helmet ==={{exclusive|java|section=13}}While a banner cannot be equipped in the [[Helmet|head slot]] in [[Survival]] mode, equipping it using commands causes it to appear on top of the player. This is how [[raid captain]]s wear banners{{only|java|short=1}}.=== Chestplate ==={{exclusive|bedrock|section=13}}While a banner cannot be equipped in the [[chestplate]] slot in Survival mode, equipping it using NBT editors causes it to appear on top of the player. This is how [[raid captain]]s wear banners{{only|bedrock|education|short=1}}.<gallery>Steve wearing White Banner.png|Alex wearing White Banner.png|Pillager with Ominous Banner.png|Vindicator with Ominous Banner.png|Evoker with Ominous Banner.png|Illusioner with Ominous Banner.png|</gallery>=== Crafting ingredient ===[[Shield]]s can have patterns applied to them using banners. The shield pattern has a smaller resolution than the banner pattern, causing them to look different or offset. Banners that have more than six patterns, such as Ominous Banners or banners obtained through inventory editors, will be reduced to six patterns on the shield.{{Crafting|showdescription=1|Shield|Matching Banner; Ominous Banner|Output=Matching Shield; Ominous Shield|B2link=Banner|type=Combat|description=Applies the banner pattern to the shield. The banner is consumed.<br>The shield must have no pre-existing patterns.<br>Does not change existing durability or enchantments on the shield.}}=== Copying ===Banners can be copied with a blank banner to make multiple identical banners. Banners with more than 6 patterns applied using commands cannot be copied in this manner.{{Crafting|showdescription=1|Matching Banner|Matching Banner|Output=Matching Banner|A2link=Banner|B2link=Banner|Olink=Banner|type=Decoration block|ignoreusage=1|description=Copies pattern; both banners must have the same base color, and the one having a pattern copied onto it must have no preexisting pattern.}}=== Map marker ===[[File:Banner marked map.png|alt=All banners marked on a map, alongside a named banner.|thumb|right|How every banner appears {{IN|java}} on a map, including named banners.]]{{exclusive|java|section=13}}{{IN|java}}, {{control|using}} on a standing banner with a [[map]] selected places a marker of the banner's position on the selected map, and {{control|using}} on the banner again removes the marker. Note that wall banners cannot serve as map markers. The marker has the same color as the banner's base without decorations. The marker is removed if the banner is destroyed unless the map is locked using a [[cartography table]]. If the banner is renamed, the name appears below the marker.=== Patterns ==={{see also|Banner/Patterns|title1=List of patterned banners}}[[File:Spawned-in Banner.png|thumb|100px|Example of a banner with more than 6 patterns, a result of using the {{cmd|give}} command.]]A banner may have up to six layers of patterns, which are overlaid with the last-crafted on top. A banner can have up to 16 layers of patterns with the use of commands. The total number of unique banners is approximately 2.3x10^16 (or 23 quadrillion).Any color banner can be used; the pattern overlays the color. {{IN|java}}, a [[loom]] is used to make patterns. However, {{in|bedrock}}, the patterns can be made in a [[loom]] or a [[crafting table]].A banner can have more than six layers of patterns through the commands <code>/[[Commands/give|give]]</code>, <code>/[[Commands/setblock|setblock]]</code> or <code>/[[Commands/fill|fill]]</code>. This only works in ''Java Edition'', as Bedrock Edition doesn't have any NBT commands. Here is an example of a mining banner with seven different patterns. There is specific codes for the [[Banner#Item data:~:text=white-,Item,-In Java Edition|colors]] and [[Banner/Patterns|patterns]] that you have to input. <code><nowiki>/give @p white_banner{display:{Name:"\"Mining Industries Banner\""},BlockEntityTag:{Patterns:[{Pattern:"cr",Color:15},{Pattern:"bs",Color:15},{Pattern:"sc",Color:12},{Pattern:"ms",Color:0},{Pattern:"hh",Color:15},{Pattern:"bo",Color:15},{Pattern:"tts",Color:8}]}} 1</code>{{LoadPage|Template:Banner pattern loom recipes|Loom recipes|h4}}{{LoadPage|Banner/Banner pattern crafting recipes|Crafting recipes|h4|transcluded=1}}=== Renaming ==={{IN|java}}, a banner can be given a custom name that remains as the banner is placed and retrieved. The player can use an [[anvil]] to rename the banner item, or may change the <code>CustomName</code> tag using the {{cmd|data}} command on the banner block.=== Fuel ===Banners can be used as a fuel in [[furnace]]s, smelting 1.5 items per banner.=== Note Blocks ===Banners can be placed under [[note block]]s to produce "bass" sounds.== Sounds ===== Generic ==={{Sound table/Block/Wood}}=== Unique ==={{edition|java}}: ''None''{{edition|bedrock}}:{{Sound table|type=bedrock|sound=Water Splash Old.ogg|source=block|description=When all patterns are removed from a banner using a cauldron|id=cauldron.cleanbanner|volume=0.1|pitch=1.0|foot=1}}== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showblocktags=y|showitemtags=y|showforms=y|generatetranslationkeys=y|displayname=White Banner|spritetype=block|nameid=white_banner|blocktags=banners, wall_post_override|itemtags=banners|translationkey=block.minecraft.white_banner,block.minecraft.ominous_banner}}{{ID table|displayname=Orange Banner|spritetype=block|nameid=orange_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Magenta Banner|spritetype=block|nameid=magenta_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Light Blue Banner|spritetype=block|nameid=light_blue_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Yellow Banner|spritetype=block|nameid=yellow_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Lime Banner|spritetype=block|nameid=lime_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Pink Banner|spritetype=block|nameid=pink_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Gray Banner|spritetype=block|nameid=gray_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Light Gray Banner|spritetype=block|nameid=light_gray_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Cyan Banner|spritetype=block|nameid=cyan_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Purple Banner|spritetype=block|nameid=purple_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Blue Banner|spritetype=block|nameid=blue_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Brown Banner|spritetype=block|nameid=brown_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Green Banner|spritetype=block|nameid=green_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Red Banner|spritetype=block|nameid=red_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=Black Banner|spritetype=block|nameid=black_banner|blocktags=banners, wall_post_override|itemtags=banners}}{{ID table|displayname=White Wall Banner|spritetype=block|nameid=white_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.white_banner,block.minecraft.ominous_banner}}{{ID table|displayname=Orange Wall Banner|spritetype=block|nameid=orange_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.orange_banner}}{{ID table|displayname=Magenta Wall Banner|spritetype=block|nameid=magenta_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.magenta_banner}}{{ID table|displayname=Light Blue Wall Banner|spritetype=block|nameid=light_blue_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.light_blue_banner}}{{ID table|displayname=Yellow Wall Banner|spritetype=block|nameid=yellow_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.yellow_banner}}{{ID table|displayname=Lime Wall Banner|spritetype=block|nameid=lime_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.lime_banner}}{{ID table|displayname=Pink Wall Banner|spritetype=block|nameid=pink_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.pink_banner}}{{ID table|displayname=Gray Wall Banner|spritetype=block|nameid=gray_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.gray_banner}}{{ID table|displayname=Light Gray Wall Banner|spritetype=block|nameid=light_gray_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.light_gray_banner}}{{ID table|displayname=Cyan Wall Banner|spritetype=block|nameid=cyan_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.cyan_banner}}{{ID table|displayname=Purple Wall Banner|spritetype=block|nameid=purple_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.purple_banner}}{{ID table|displayname=Blue Wall Banner|spritetype=block|nameid=blue_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.blue_banner}}{{ID table|displayname=Brown Wall Banner|spritetype=block|nameid=brown_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.brown_banner}}{{ID table|displayname=Green Wall Banner|spritetype=block|nameid=green_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.green_banner}}{{ID table|displayname=Red Wall Banner|spritetype=block|nameid=red_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.red_banner}}{{ID table|displayname=Black Wall Banner|spritetype=block|nameid=black_wall_banner|blocktags=banners, wall_post_override|form=block|translationkey=block.minecraft.black_banner|foot=1}}{{ID table|displayname=Block entity|spritename=Banners|spritetype=block|nameid=banner|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|firstcolumnname=Banner|shownumericids=y|showforms=y|generatetranslationkeys=y|displayname=Standing|spritename=Banners|spritetype=block|nameid=standing_banner|translationkey=tile.standing_banner.black.name, tile.standing_banner.red.name, tile.standing_banner.green.name, tile.standing_banner.brown.name, tile.standing_banner.blue.name, tile.standing_banner.purple.name, tile.standing_banner.cyan.name, tile.standing_banner.silver.name, tile.standing_banner.gray.name, tile.standing_banner.pink.name, tile.standing_banner.lime.name, tile.standing_banner.yellow.name, tile.standing_banner.lightBlue.name, tile.standing_banner.magenta.name, tile.standing_banner.orange.name, tile.standing_banner.white.name|id=176|form=block}}{{ID table|displayname=Wall|spritename=Banners|spritetype=block|nameid=wall_banner|id=177|form=block|translationkey=-}}{{ID table|displayname=Item|spritename=Banners|spritetype=item|nameid=banner|translationkey=item.banner.black.name, item.banner.red.name, item.banner.green.name, item.banner.brown.name, item.banner.blue.name, item.banner.purple.name, item.banner.cyan.name, item.banner.silver.name, item.banner.gray.name, item.banner.pink.name, item.banner.lime.name, item.banner.yellow.name, item.banner.lightBlue.name, item.banner.magenta.name, item.banner.orange.name, item.banner.white.name|id=567|form=item|foot=1}}{{ID table|notnamespaced=y|displayname=Block entity|spritename=Banners|spritetype=block|nameid=Banner|foot=1}}=== Metadata ======= Item ===={{IN|Bedrock}}, banner items use the following data values:{| class="wikitable"! DV!! Banner color|-|| 0 || black|-|| 1 || red|-|| 2 || green|-|| 3 || brown|-|| 4 || blue|-|| 5 || purple|-|| 6 || cyan|-|| 7 || light gray|-|| 8 || gray|-|| 9 || pink|-|| 10 || lime|-|| 11 || yellow|-|| 12 || light blue|-|| 13 || magenta|-|| 14 || orange|-|| 15 || white|}=== Item ==={{IN|Java}}, banner items use the following data values:{| class="wikitable"! DV!! Banner color|-|| 15 || black|-|| 14 || red|-|| 13 || green|-|| 12 || brown|-|| 11 || blue|-|| 10 || purple|-|| 9 || cyan|-|| 8 || light gray|-|| 7 || gray|-|| 6 || pink|-|| 5 || lime|-|| 4 || yellow|-|| 3 || light blue|-|| 2 || magenta|-|| 1 || orange|-|| 0 || white|}=== Block states ==={{see also|Block states}}{{/BS}}=== Block data ===A banner has a block entity associated with it that holds additional data about the block. {{el|bedrock}}:: See [[Bedrock Edition level format/Block entity format]].{{el|java}}:{{see also|Block entity format}}{{/BE}}=== Item data ==={{el|java}}:{{main|Player.dat format}}Banners, as items, use an NBT tag <code>BlockEntityTag</code> to indicate the patterns and details when it is placed.<div class="treeview" style="margin-top: 0;">* {{nbt|compound|Item}}: The item** {{nbt|compound|tag}}: Additional information about the item. This tag is optional for most items.*** {{nbt|compound|BlockEntityTag}}: The details of the shulker box.**** All block data, except tags common to all block entities.</div>{{el|bedrock}}:: See [[Bedrock Edition level format/Item format]].== Achievements =={{load achievements|Fruit on the Loom}}== Advancements =={{load advancements|Voluntary Exile}}== History =={{info needed section|The Nether Update}}{{History|java}}{{History||1.8|snap=July 21, 2014|slink=https://twitter.com/jeb_/status/491238882789572608|[[Jeb]] posted a picture of banners, and stated that he is working on them.}}{{History|||snap=14w30a|[[File:White Banner Revision 1.png|22px]][[File:Light Gray Banner Revision 1.png|22px]][[File:Gray Banner Revision 1.png|22px]][[File:Black Banner Revision 1.png|22px]][[File:Brown Banner Revision 1.png|22px]][[File:Red Banner Revision 1.png|22px]][[File:Orange Banner Revision 1.png|22px]][[File:Yellow Banner Revision 1.png|22px]][[File:Lime Banner Revision 1.png|22px]][[File:Green Banner Revision 1.png|22px]][[File:Cyan Banner Revision 1.png|22px]][[File:Light Blue Banner Revision 1.png|22px]][[File:Blue Banner Revision 1.png|22px]][[File:Purple Banner Revision 1.png|22px]][[File:Magenta Banner Revision 1.png|22px]][[File:Pink Banner Revision 1.png|22px]] Added banners.}}{{History|||snap=14w30c|Added four additional patterns: Cross (+), Border, Curly Border and Thing (Mojang logo).}}{{History|||snap=14w31a|Added two additional patterns: Inverted Halves and Base Gradient.|The banner pattern terminology has been changed based on vexillology advice [[Jeb]] received from [http://www.reddit.com/r/Minecraft/comments/2bkxej/i_made_a_huge_mistake_banners/ his Reddit post].|Banners can now be used as a [[fuel]] in [[furnace]]s.}}{{History||1.8.8|snap=pre|The number of layers attainable by using [[commands]] is now limited to 16 per banner.}}{{History||1.9|snap=15w31a|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].}}{{History|||snap=15w33c|Banners can be used to apply patterns to [[shield]]s.}}{{History||1.11|snap=16w33a|Banners now require a [[dye]] when applying a pattern that uses a non-dye [[item]], such as a [[mob head|creeper head]] or [[golden apple|enchanted golden apple]]. Previously, the lack of a dye would have applied the black variant of the pattern.}}{{History|||snap=16w39a|Black and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of [[woodland mansion]]s.}}{{History||1.12|snap=January 24, 2017|slink={{tweet|jeb_|823817090511601664}}|[[Jeb]] tweets a screenshot of the changes to the banner color palette.}}{{History|||snap=17w06a|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Changed banners' [[tint]]s.}}{{History|||snap=pre6|"Chief fess" and "base fess" banners are now just "chief" and "base" banners.}}{{History||1.13|snap=17w47a|The colors for the <code>banner</code>, <code>wall_banner</code> and <code>standing_banner</code> ID have been split up into their own IDs.|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 176 and 177, and the [[item]]'s 425.}}{{History|||snap=18w10a|{{control|Using}} a [[map]] on a banner now mark the spot of the banner on the map.}}{{History||1.14|snap=18w43a|[[Loom]]s have been added to help the [[player]] edit banners more easily.|All recipes for banner patterns have been removed.}}{{History|||snap=18w45a|[[File:Ominous Banner Revision 1.png|17px]] Added [[illager patrol]]s, where the leader of an illager patrol carries an [[illager]] banner.}}{{History|||snap=18w46a|[[File:Ominous Banner.png|17px]] The pattern of [[illager]] banner now has a black border.}}{{History|||snap=19w11a|Cartographer and shepherd [[villager]]s now [[trading|sell]] banners.}}{{History|||snap=Pre-Release 2|"Illager Banners" have been renamed to "Ominous Banners".}}{{History||1.17|snap=20w46a|The unused "base" pattern has been renamed to the "field" pattern and given proper translation strings (its ID is still "base").}}{{History||1.19.3|snap=22w43a|The ominous banner is now available in the Creative inventory.}}{{History|bedrock}}{{History||1.2.0|snap=beta 1.2.0.2|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Added banners.|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].|Black and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of [[woodland mansion]]s.}}{{History||1.4.0|snap=beta 1.2.20.1|The white banner can now be crafted from a colored banner and [[bleach]], which also removes all patterns, if used on a white banner.}}{{History||1.10.0|snap=beta 1.10.0.3|[[Loom]]s have been added to help the [[player]] edit banners more easily.|Brown banners now generate in new [[savanna]] [[village]]s.|Black banners now generate in [[pillager outpost]] watchtowers.}}{{History||1.11.0|snap=beta 1.11.0.1|Gray banners now generate in pillager outpost watchtowers, instead of black banners.|[[File:Ominous Banner BE.png|17px]] Added [[illager captain]]s, which drop an [[illager]] banner upon [[death]].}}{{History|||snap=beta 1.11.0.3|Illager banners now generate in [[pillager outpost]] watchtowers, instead of gray banners.}}{{History|||snap=beta 1.11.0.4|Banners can now be [[trading|bought]] from cartographer and shepherd [[villager]]s.}}{{History||1.20.0|snap=beta 1.20.0.20|Banners can now be used to customise [[shield]]s.}}{{History|console}}{{History||xbox=TU43|xbone=CU33|ps=1.36|wiiu=Patch 13|switch=1.0.1|[[File:White Banner Revision 1.png|22px]][[File:Light Gray Banner Revision 1.png|22px]][[File:Gray Banner Revision 1.png|22px]][[File:Black Banner Revision 1.png|22px]][[File:Brown Banner Revision 1.png|22px]][[File:Red Banner Revision 1.png|22px]][[File:Orange Banner Revision 1.png|22px]][[File:Yellow Banner Revision 1.png|22px]][[File:Lime Banner Revision 1.png|22px]][[File:Green Banner Revision 1.png|22px]][[File:Cyan Banner Revision 1.png|22px]][[File:Light Blue Banner Revision 1.png|22px]][[File:Blue Banner Revision 1.png|22px]][[File:Purple Banner Revision 1.png|22px]][[File:Magenta Banner Revision 1.png|22px]][[File:Pink Banner Revision 1.png|22px]] Added banners.}}{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|switch=1.0.1|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].}}{{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Changed banners' [[tint]]s.}}{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[Loom]]s have been added to help the [[player]] edit banners more easily.}}{{History||ps=1.91|[[File:Ominous Banner BE.png|17px]] Added [[illager]] banners, which generate with [[pillager outpost]]s and are [[drops|dropped]] by [[illager captain]]s upon [[death]].}}{{History|foot}}== Issues =={{issue list}}== Trivia ==* With 16 blank banners, 38 patterns of 16 colors each (608 uniquely-colored patterns), and 0 to 6 patterns per banner, the number of uniquely crafted banners is 16 × (608<sup>0</sup> + 608<sup>1</sup> + 608<sup>2</sup> + 608<sup>3</sup> + 608<sup>4</sup> + 608<sup>5</sup> + 608<sup>6</sup>) ≈ 809 quadrillion - 809 with 15 zeros (809,573,616,779,945,488). The number of visually distinct banners is smaller, because one or more patterns may completely cover other patterns, or the entire banner, or be duplicated due to the symmetric set of patterns (e.g. field or (yellow) + per pale azure (blue) = field azure + per pale or inverted).** Not 38 patterns are available on BE, but 40 patterns of 16 colors each (640 uniquely-colored patterns), so the number is even greater. 16 × (640<sup>0</sup> + 640<sup>1</sup> + 640<sup>2</sup> + 640<sup>3</sup> + 640<sup>4</sup> + 640<sup>5</sup> + 640<sup>6</sup>) ≈ 1 quintillion - 1 with 18 zeros (1,101,232,303,249,827,856). This increases the number by almost 1.4 times, or almost 292 quadrillion, despite the addition of only 2 patterns.* If a banner has over 6 patterns, only the six bottom-most patterns are displayed when hovered over in the [[inventory]].* The Mojang logo is called "Thing" in-game, which could be considered an alternate translation for [[wiktionary:mojäng|mojäng]]. If [[wikipedia:Google Translate|Google Translate]] is used, it translates to "thingys" or "contraption".** In the Swedish translation of the game, this pattern is, in fact, called ''mojäng''.* [[List of block textures#Banner Textures|Banner textures]] are located in \assets\minecraft\textures\entity\banner.** There are 40 monochrome textures, each containing all 6 sides of the banner.** The texture of the back side is the mirrored texture of the front side.** Compared to the texture files, textures' colors are inverted in-game due to them acting as masks for the re-colored base texture, base.png. That means white is visible, while black is transparent.* Banners that have the purple NBT+ line in the bottom (obtained by holding Ctrl and middle-clicking the banner, which also copies the NBT [[tag]] of anything that the player points their crosshair to) actually have no difference with the base banner obtained by middle click.*The Illager Banner in Bedrock Edition is available as a separate item but is just a second variant of the white banner.**Standard variant of white banner is set to type 0.**Illager variant is set to type 1.== Gallery ==<gallery>Banners Jeb.png|The first image of banners, as tweeted by Jens Bergensten.Iceland and Norway Flags.png|Another banner image from Jeb.Searge Banners.png|Several banners made by Searge.The Bountiful Update.png|Banners in the official 1.8 poster.BannersBeforeAndAfter.png|An image, tweeted by Jeb, showcasing the changes he made to the banner color palette in the 1.12 update.Gradients Overlay.png|The result of using gradient different numbers of times, each time increasing the level of gradient by 1.All positions and rotations of a banner.png|All positions and rotations of a bannerItem Frame with Banner.png|A banner with the [[Mojang]] logo in an [[item frame]].EndCityBanners.png|Banners floating outside of an [[End city]] tower.Woodland mansion 1x2 d1.png|Banners hanging above the doorway of a [[woodland mansion]] master bedroom.Replaceitembanner.png|Banner put in the helmet slot by using the command {{cmd|replaceitem}}{{Only|BE}} or {{cmd|item replace}}{{Only|JE}}.Better Together Banners.jpg|Banners in ''Bedrock Edition''.Better Together Banner Crafting 1.jpg|A banner in the hand.Better Together Banner Crafting 2.jpg|A banner in the inventory.Better Together Banner Crafting 3.jpg|A banner in the crafting grid.Better Together Banner Crafting 4.jpg|A banner being given a pattern.</gallery>=== Renders ===<gallery>Ominous Banner.gifWhite Banner.gifLight Gray Banner.gifGray Banner.gifBlack Banner.gifBrown Banner.gifRed Banner.gifOrange Banner.gifYellow Banner.gifLime Banner.gifGreen Banner.gifCyan Banner.gifLight Blue Banner.gifBlue Banner.gifPurple Banner.gifMagenta Banner.gifPink Banner.gifOminous Wall Banner.png| White Wall Banner.png| Light Gray Wall Banner.png| Gray Wall Banner.png| Black Wall Banner.png| Brown Wall Banner.png| Red Wall Banner.png| Orange Wall Banner.png| Yellow Wall Banner.png| Lime Wall Banner.png| Green Wall Banner.png| Cyan Wall Banner.png| Light Blue Wall Banner.png| Blue Wall Banner.png| Purple Wall Banner.png| Magenta Wall Banner.png| Pink Wall Banner.png</gallery><gallery>File:Ominous Banner.gif|Ominous banner pattern in Java Edition.File:Ominous Banner BE.gif|Illager banner pattern in Bedrock Edition.File:Ominous Banner Revision 1.gif|Old Ominous banner pattern.File:Ominous Banner washing.gif|Washing with cauldron shows how to apply the ominous banner pattern.</gallery>=== [[Lego Minecraft]] Banners ===<gallery>File:Lego Red Creeper Banner Collage.jpg|Lego banners from 21127 and 21131File:Lego Melon Banner.png|Lego banner from 21138File:Lego Fish Banner.png|Lego banner from 21142File:Lego Beetroot Banner.png|Lego banner from 21144File:Lego Wheat Banner.png|Another lego banner from 21144File:Lego Carrot Banner.png|A third lego banner from 21144File:Lego Crossbones Banner.png|Lego banner from 21152File:Lego Green Creeper Banner Collage.jpg|Lego banners from 21155File:Lego Ominous Banner.png|Lego ominous banner from 21160</gallery>== References =={{reflist}}{{Blocks|Utility}}{{Items}}[[Category:Generated structure blocks]][[Category:Manufactured blocks]][[Category:Block entities]][[Category:Non-solid blocks]][[cs:Prapor]][[de:Banner]][[es:Estandarte]][[fr:Bannière]][[ja:旗]][[ko:현수막]][[nl:Banier]][[pl:Sztandar]][[pt:Estandarte]][[ru:Флаг]][[uk:Стяг]][[zh:旗帜]]</li></ul></nowiki>
Taiga (2024)

FAQs

What are 5 facts about taiga? ›

01The taiga includes an estimated 17 million km² or 11.5% of the Earth's land area. 02The taiga's average daily temperature typically varies between -5 and 5°C. 03In winter, temperatures in the taiga can drop as low as -50°C. 04Growing seasons in the taiga only average around 130 days per year.

What is the taiga quizlet? ›

taiga. also known as boreal forest, is a biome characterized by coniferous forests and . The taiga is the world's largest terrestrial biome. weather in taiga. Long, cold winters, and short, mild, wet summers are typical of this region.

What are threats to the taiga biome more than 1 correct answer? ›

Taiga ecosystems are threatened by direct human activity and climate change. Animals of the taiga, such as foxes or bears, have always been hunted. Their warm fur and tough skin, turned into leather, have helped people survive in harsh climates for thousands of years.

What is good about the taiga? ›

Boreal forests, or taiga, are the Earth's northernmost forests, covering vast tracts of land across Alaska, Canada, northern Europe, and Russia. They are among the world's leading purveyors of ecosystem services, including carbon storage and clean water, and they harbor globally significant wildlife populations.

What is a taiga short answer? ›

taiga, biome (major life zone) of vegetation composed primarily of cone-bearing needle-leaved or scale-leaved evergreen trees, found in northern circumpolar forested regions characterized by long winters and moderate to high annual precipitation.

Does taiga have all 4 seasons? ›

Answer and Explanation:

Taiga has two main seasons that is summer and winter. In this case, this region is either very cold or hot. As a result, of harsh climatic conditions within this region, there are no numerous plant species.

What are the 2 main seasons in the taiga? ›

Boreal forest (taiga)

Seasons are divided into short, moist, and moderately warm summers and long, cold, and dry winters.

What animal is the taiga known for? ›

Mammals like pine marten, moose, bobcats, black bears, fishers, Canada lynx, and grizzly bears are found in the taiga. These mammals all have thick coats that protect them from the cold.

What is taiga also known as? ›

Taiga (/ˈtaɪɡə/; Russian: тайга́), also known as boreal forest or snow forest, is a biome characterized by coniferous forests consisting mostly of pines, spruces, and larches.

What is the taiga for kids? ›

The taiga, or boreal forest, is a coniferous forest growing on swampy ground that is commonly covered with lichen. It is the characteristic vegetation of the subpolar region spanning northern North America, Europe, and Asia.

Where can the taiga be found? ›

The taiga (ty-ga) is the largest land biome. It stretches across a large part of Canada, Asia and Europe and can be found between the tundra and deciduous forests. Winters in the taiga are cold and the summers are warm. The taiga gets between 15 and 30 inches of precipitation a year.

Which biome is in danger? ›

Tropical rainforests are at the highest risk because lots of human activity occurs here, and this biome is home to many animals. This biome will be affected the most, and is vulnerable to a variety of different threats. Biome 2: Arctic Tundra Arctic tundras are harsh, frozen landscapes with a short growing season.

Is the taiga in danger? ›

The main threat to the taiga is deforestation through logging and clear cutting.

How does taiga affect climate? ›

Taiga climate is milder than tundra climate and moist enough to promote appreciable vegetation growth but too cold for good and prolific tree growth. Sharply seasonal patterns mark this climate type. Winters are extremely cold and long, whereas summers are moderately hot and short.

How do humans affect taiga? ›

Human action is having a significant impact on the Taiga. Deforestation – Current extensive logging in boreal forests may soon cause their disappearance. Acid rain is also causing significant problems for the Taiga forests. Acid rain is rain that is more acidic than normal.

What are 10 facts about the taiga? ›

01The taiga biome is the world's largest terrestrial biome. 02The taiga biome experiences long, cold winters and short, mild summers. 03The taiga biome is home to the largest terrestrial biome animal, the Siberian tiger. 04The taiga biome is characterized by coniferous forests.

What are 4 facts about the taiga? ›

Taiga is a cold forest that is in the subarctic region. The Taiga forest is covered with snow most of the time. Russia has the world's largest Taiga, around 5,800 kilometers in total. Taiga forest is also called boreal forest or snow forest.

What are some facts about the taiga biome for kids? ›

The taiga biome is the largest land biome in the world. A biome means a large area with similar climate, plants, and animals. The taiga biome stretches across the northern part of Earth almost like a green belt. You can find the taiga in northern Canada, Alaska, and Russia, among many other locations.

What are the 5 consumers in the taiga? ›

The secondary consumers of the Taiga consist of owls, eagles, wild boars, and foxes. Tertiary consumers of the Taiga consist of Wolves and Lynx. Lastly, Apex Predators of the Taiga consist of Bears and the Siberian Tiger.

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