Fallout 76 legendary effects (2024)

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  • Fallout 76 legendary effects (1)

    In Fallout 76, weapons, armor, and power armor can have special modifiers applied to them. These are called legendary effects, and they turn regular items into legendary items. Legendary items are identified by one or more stars (★) after their name.

    • 1 Overview
      • 1.1 Portal
      • 1.2 Legendary enemies
    • 2 Characteristics
    • 3 Availability
    • 4 Notes
    • 5 Behind the scenes
    • 6 See also
    • 7 Bugs

    Overview[]

    Legendary items have one or more randomly determined special modifications, affecting combat or character stats. They may be earned as rewards from events, quests, Daily Ops or expeditions, looted from legendary enemies, bought from Purveyor Murmrgh or crafted with legendary modules and legendary cores.

    Portal[]

    For detailed information on the legendary effects applicable to each type of item, see the portal below:

    Fallout 76 legendary effects (2)
    Ranged weapons
    Fallout 76 legendary effects (3)
    Melee weapons
    Fallout 76 legendary effects (4)
    Armor
    Fallout 76 legendary effects (5)
    Power armor
    Fallout 76 legendary effects (6)
    Enemies

    Legendary enemies[]

    Occasionally, certain foes with powerful buffs will appear. These legendary enemies will be identifiable by a star (★) and the nameplate prefix "Legendary". They have 60% more health than their base variant (until patch 1.0.85.0 they'd regenerate all health when reaching 50% instead).

    When killed, legendary enemies will drop a randomly generated legendary item with as many stars as the enemy had. When legendary enemies spawn, there is a brief window before they gain their stars.

    This process is initiated when the enemy becomes veiled with a temporary green fog. If the enemy is killed before the stars appear on its nameplate, then it will not yield any legendary items.

    # StarsLegendary drop
    ★ (100%)
    ★ ★★ ★ (100%)
    ★ ★ ★★ ★ ★ (100%)

    Characteristics[]

    Three tiers of legendary modifiers exist for both weapons and armor. A Tier 1 modifier appears on all legendary items, taking up the first "star." The modifier will be added to legendary weapon's dynamic naming as a prefix. Tier 2 modifiers comprise the second star of a legendary item and Tier 3 modifiers comprise the third. In general, Tier 2 and Tier 3 modifiers do not affect a legendary item's name. legendary weapons and armor use different sets of modifiers and cannot use modifiers from the other's item type.

    See Also
    Holy Sword

    Although additional legendary modifier slots exist (Tier 4 and Tier 5 modifiers, respectively), 4 and 5-star legendary items are disabled. However, the Tier 4 and Tier 5 legendary effects are used in many of the quest-specific unique legendary weapons and armors, such as Perfect Storm or All Rise.

    Legendary items can have a maximum of one modifier per category, based on the number of stars:

    • A 1-star legendary will have a Tier 1 modifier.
    • A 2-star legendary will have a Tier 1 modifier and a Tier 2 modifier.
    • A 3-star legendary will have a Tier 1 modifier, a Tier 2 modifier, and a Tier 3 modifier.
    Legendary item chance
    CategoryChance
    Melee weapon25%
    Ranged weapon25%
    Armor25%
    Power armor25%
    • The number and type of effects generated are not affected by any SPECIAL stats, such as Luck.
    • Legendary effects are randomly generated upon crafting or dropping. They cannot be found as loose mods.
      • Certain unique items have predetermined legendary effects.
    • Legendary items cannot be scrapped at a workbench, but they may be placed in a legendary exchange machine for legendary scrip (Fallout 76 legendary effects (7)).
    • Aside from their provided effects, legendary items otherwise have the same statistics as regular items, and can be equipped with the same mods.
    • Almost every legendary item may be dropped, traded to other players or sold to vendors for caps.

    Availability[]

    A majority of the weapons in Fallout 76 can be obtained as legendary items, however, there are a great many restrictions on what can and cannot appear as a legendary item.

    Plans required

    Some items require the relevant plan to be learned before they can be obtained as legendary items from legendary enemies, crafting, the Purveyor, Daily Ops, events, quests, and expeditions. [bug 1] [bug 2]

    Plan required for Purveyor and random drops
    Armor
    Arctic marine armorBotsmith armorBrotherhood recon armor
    Covert scout armorSecret Service armor
    Power armor
    Excavator power armorHellcat power armorT-51 power armor
    T-60 power armorT-65 power armorUltracite power armor
    X-01 power armor
    Weapons
    Alien blasterBear ArmBow
    CattleprodCrusader pistolCompound bow
    Cultist bladeElectro enforcerGauntlet
    Gauss minigunGauss pistolGauss shotgun
    Hellstorm missile launcherPepper ShakerPlasma caster
    Plasma cutterSheepsquatch clubSheepsquatch staff
    Shepherd's crookThe FixerRipper
    The TenderizerWar glaive
    Crafting only

    Some items can only be obtained by initially crafting as legendary and then cannot be subsequently re-rolled at a workbench.

    Crafting only
    Solar armor chestSolar armor left armSolar armor left leg
    Solar armor right armSolar armor right legThorn armor chest
    Thorn armor left armThorn armor left legThorn armor right arm
    Thorn armor right leg
    Fallout 76 legendary crafting

    Some items cannot drop or be purchased from the Purveyor as legendary items, but may be turned into one by players using the legendary crafting system. These items will have to be crafted or obtained in the world as standard items and then converted into legendary items by rolling legendary mods at a workbench.

    Legendary crafting only
    Auto axeStrangler heart power armorThe Dragon
    The InvaderUnion power armor
    Other sources

    The following items may only obtained by turning in Pleasant Valley claim tickets to the Bellhop at Pleasant Valley Ski Resort. The Fancy single action revolver will be rolled as a random 1-star legendary while the Fancy pump action shotgun will drop with fixed 3-star effects.

    Pleasant Valley ticket claim only
    Fancy single action revolverFancy pump action shotgun
    Fully excluded

    The following armor and weapons cannot exist as legendary items. No apparel or helmets can be rolled with legendary effects.

    Fully excluded
    Anti-Scorched training pistol[bug 3]Brotherhood recon rifle[bug 3]Binoculars
    Blade of BastetCamden WhackerCave diving suit
    Voice of SetCommie WhackerSyringer
    Father Winter helmetFlare gunGarb of Mysteries
    Hazmat suitBlack hazmat suitDamaged hazmat suit
    Emmett Mountain hazmat suitPrototype hazmat suitSwamp camo hazmat suit
    Meteoritic swordPaddle ballPearly Peepers
    ProSnap Deluxe cameraProtest sign

    Notes[]

    • Raider power armor will always drop at 50% condition.

    Behind the scenes[]

    4-star legendary items were planned to be added in the Invaders from Beyond update. This currently has yet to be implemented.

    See also[]

    Bugs[]

    1. Occasionally, killed enemies despawn and leave their loot laying on the ground. This can include legendary items generated for other players who know the plan. These can then be picked up by other players even if they have not yet learned the associated item's plan.
    2. Currently legendary drops that require a plan no longer work for purchases from the Purveyor, event and quest completion rewards, expedition rewards, and mutated packages and party packs from mutated events.
    3. 3.0 3.1 Bugged to be non-upgradeable, due to missing legendary slots keywords 1 through 5.
    Fallout 76 legendary effects (2024)
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