Golden Pyromancer (2024)

Golden Pyromancer

(RegularGolden Perk)

Golden Pyromancer (1)

ARTICLE

Golden Pyromancer (2)

GALLERY

Golden Pyromancer (3)

HISTORY

Golden Pyromancer (4)

"Burn multiple enemies at once and chip away defense."
―Store Description
  • 1 Description
  • 2 Upgrades
  • 3 Stats Table
  • 4 Skins
  • 5 Strategy
  • 6 Trivia
  • 7 Update History
  • 8 Notes

Description

The Golden Pyromancer is a golden perk for the Pyromancer, obtained from the Golden Skincrate for Golden Pyromancer (5) 50,000, if you own the Pyromancer. It is mostly regarded as a support tower, though its high normal and burn damage also makes it effective against crowds of enemies. Its main gimmick is its ability to burn enemies, dealing extra damage over time.

If an enemy is set alight, the flames will be applied to the enemy until the burn time runs out. There are two types of damage the Golden Pyromancer can apply. The first is Normal Damage which is non-burn related. This can pierce through multiple enemies even damaging flying enemies, if its flames are large enough. However, the Golden Pyromancer cannot directly attack flying enemies at any level. The second is Burn Damage which is applied for every second an enemy is set alight. When an enemy is set on fire, it will be thawed if it is frozen. It also cannot be frozen while it is on fire. Both damage types can damage lead enemies. The Golden Pyromancer will attack any enemy, even if the enemy is on fire. However, if there are multiple enemies in its range, it will attack the first enemy that is not on fire. Unlike its normal counterpart, the Golden Pyromancer can detect hidden enemies from Level 0.

The Golden Pyromancer, in comparison to the Pyromancer, has increased normal damage, burn damage and burn time, cheaper placement cost and the first three of its upgrades are cheaper, but it is slightly more expensive to upgrade on the last two Levels. This is considered to be an all rounder tower.

Upgrades

Level 1 - Improved Handling - Golden Pyromancer (6)$350
Golden Pyromancer (7)

+2 Range Golden Pyromancer (8)

1 > 0.75 Tick Golden Pyromancer (9)

+Bigger flames


Sell Price changes to Golden Pyromancer (10)$383

Level 2 - Golden Flare - Golden Pyromancer (11)$750
Golden Pyromancer (12)

+1 Range Golden Pyromancer (13)

+1 Damage Golden Pyromancer (14)

+1 Burn Damage Golden Pyromancer (15)

+Bigger flames


Sell Price changes to Golden Pyromancer (16)$633

Level 3 - Ring Of Fire - Golden Pyromancer (17)$1,500
Golden Pyromancer (18)

+1 Damage Golden Pyromancer (19)

+1 Burn Damage Golden Pyromancer (20)

3 > 4.5 Burn Time Golden Pyromancer (21)

Drops 5% defense every tick Golden Pyromancer (22)


Sell Price changes to Golden Pyromancer (23)$1,133

Level 4 - Gilded Arsonist - Golden Pyromancer (24)$6,000
Golden Pyromancer (25)

+1 Damage Golden Pyromancer (26)

+3 Burn Damage Golden Pyromancer (27)

4.5 > 12 Burn Time Golden Pyromancer (28)

0.75 > 0.5 Tick Golden Pyromancer (29)


Sell Price changes to Golden Pyromancer (30)$3,133

Level 5 - Kagutsuchi's Fury - Golden Pyromancer (31)$10,000
Golden Pyromancer (32)

+4 Damage Golden Pyromancer (33)

+2 Range Golden Pyromancer (34)

+2 Burn Damage Golden Pyromancer (35)

12 > 20 Burn Time Golden Pyromancer (36)

+Bigger Flames

Drops 10% defense every tick Golden Pyromancer (37)


Sell Price changes to Golden Pyromancer (38)$6,466

Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

LevelTotal PriceNormal DamageBurn DamageFirerateRangeBurn TimeTickTotal Elapsed Damage[2]DPS[3]
0Golden Pyromancer (39)$800110.25873134.88[4]
1Golden Pyromancer (40)$1,150110.258930.7545.21[5]
2Golden Pyromancer (41)$1,900220.2581030.75810.24[6]
3Golden Pyromancer (42)$3,400330.258104.50.751815.63[7]
4Golden Pyromancer (43)$9,400460.25810120.514427.5[8]
5Golden Pyromancer (44)$19,400880.25812200.532047.01[9]

Skins

To see all the upgrades of a skin, see the gallery page.

Golden Pyromancer (45)Golden Pyromancer (46)Golden Pyromancer (47)Golden Pyromancer (48)
SkinDefaultHazmatScarecrowAcidic
RarityCommonCommonEventUncommon
Daily Store CostN/AGolden Pyromancer (49) 115N/AGolden Pyromancer (50) 135
Obtained FromFreePremium SkincrateHalloween 2019 SkincratePremium Skincrate
Golden Pyromancer (51)Golden Pyromancer (52)Golden Pyromancer (53)Golden Pyromancer (54)
SkinBlueValentinesBunnyGhost
RarityCommonEventEventEvent
Daily Store CostGolden Pyromancer (55) 1,250N/AN/AN/A
Obtained FromBasic SkincrateValentine SkincrateBunny SkincrateSpooky Skincrate
Golden Pyromancer (56)Golden Pyromancer (57)Golden Pyromancer (58)Golden Pyromancer (59)
SkinFrostBarbecueMageVigilante
RarityEventEventLegendaryUncommon
Daily Store CostN/AN/AN/AGolden Pyromancer (60) 4,000
Obtained FromFrost SkincrateEnd of Summer SeasonPhilips x TDS SeasonVigilante Skincrate
Golden Pyromancer (61)
SkinDwarf
RarityEvent
Daily Store CostN/A
Obtained FromKrampus' Revenge Season

Strategy

  • The Golden Pyromancer is considered an early to mid-game tower, because of its cost efficiency and moderate damage.
    • The Golden Pyromancer fares best against hordes of weaker enemies as it can damage them all at once. Groups of Mysteries, Heavies and Shadows are easily defeated by a Level 3 Golden Pyromancer, while a Level 4-5 one can take on even hordes of Normal Bosses or Abnormal Bosses.
      • Although it is unable to outright defeat hordes of higher-health enemies like Giant Bosses, it can still do substantial damage to them.
  • Be aware that if an enemy is quick enough, such as the Error or Circuit, they may get out of the Golden Pyromancer's range before they are set on fire.
  • The Golden Pyromancer will set every enemy in its range on fire. In what order the Golden Pyromancer will choose its target is based on its targeting.
    • If there is only one detectable enemy in the Golden Pyromancer's range, then it will always target that enemy. This also occurs if all current enemies in the Golden Pyromancer's range is set on fire.
  • As the Golden Pyromancer can set lots of enemies on fire at once, due to its pierce and targeting of multiple enemies, it can be very effective against hordes of enemies such as the Mystery.
  • When an enemy is on fire, it cannot be frozen by freezing towers like the Freezer. Additionally, when a frozen enemy is set on fire it will thaw, making freezing towers less effective with the Golden Pyromancer.
  • The Golden Pyromancer has hidden detection from Level 0, allowing it to deal with hidden enemies quite well early on.
  • The Golden Pyromancer can also be used to drop an enemy's defense by half when it is Level 3+.
    • The Golden Pyromancer can be used alongside other defense dropping towers, like the Freezer, Electroshocker or Toxic Gunner to drop it further, though it cannot be used alongside the regular Pyromancer and the Trapper.
      • As such, with these towers, an enemy's defense can be removed entirely.
      • Do note that this may be impractical as it requires you to bring several support towers, even though the tower slot could be used for more important DPS towers.
  • The Golden Pyromancer is less effective against those with burn immunity, such as the Molten.
    • However, the Golden Pyromancer can still deal non-burn damage to them.
  • The Golden Pyromancer is best placed near the beginning of the path. This lets it kill weaker enemies and decrease defense of enemies before they reach your other towers.
  • The Golden Pyromancer will not be able to set enemies on fire when placed on high grounds, like ones on The Heights.
  • Because of the Level 5 Pyromancer's flame size, it can set flying enemies on fire, if there is a detectable enemy near it.
    • Golden Pyromancers that are below Level 5 will not be able to set them on fire, as their flame size is too small to be able to hit them. However, the Lead Balloon can still be set on fire if it had lost one of its balloons.
  • The Golden Pyromancer's burn damage does not stack with other Golden Pyromancers or other towers that deal burn damage, like the Archer.

Trivia

  • The Golden Pyromancer is the only tower that has hidden detection at Level 0.
  • The Level 5 upgrade's name comes from Kagu-tsuchi, in classical Japanese mythology.

Update History

For previous cosmetic variations, see the gallery page.

  • 13 May 2022
    • Golden Pyromancer added, replacing the Golden Pyromancer skin buffs.
    • Bug: Golden Pyromancer does not turn correctly.
    • Bug: Burn time is shorter than it is meant to be when tick is lower than 1.
  • 21 May 2022
    • Bug: Golden Pyromancer's flames are invisible when an enemy is on fire.
  • 5 August 2022
    • New skin: Barbecue
    • Bugfix: Golden Pyromancer now turns correctly.
  • 31 October 2022
    • No longer speeds up enemies.
  • 11 November 2022
    • New skin: Mage
  • 21 December 2022
    • Skin rarity added to all skins.
    • Hazmat skin rarity changed from Rare to Common.
    • Acidic skin rarity changed from Common to Uncommon.
  • 7 April 2023
    • Statistical changes:
      • Level 1
        • Range decreased from +4 to +2.
        • Tick changed from 1 to 1 > 0.8.
      • Level 2
        • Burn damage increased from +0 to +1.
        • Defense dropping moved to Level 3.
        • Bigger flames added.
        • Cost increased from Golden Pyromancer (62)$500 to Golden Pyromancer (63)$1,000.
        • Name changed from Fire Fighting to Golden Flare.
      • Level 3
        • Range increased from +0 to +1.
        • Burn time changed from 3 > 5 to 3 > 4.5.
        • Defense dropping moved from Level 2, drops 5% defense.
        • Cost increased from Golden Pyromancer (64)$1,200 to Golden Pyromancer (65)$1,800.
        • Name changed from Fire Hazard to Ring Of Fire.
      • Level 4
        • Burn damage increased from +2 to +3.
        • Burn time changed from 5 > 3 to 4.5 > 2.5.
        • Tick changed from 1 > 0.5 to 0.8 > 0.5.
        • Cost increased from Golden Pyromancer (66)$3,800 to Golden Pyromancer (67)$4,600.
        • Name changed from Napalm Thrower to Gilded Arsonist.
      • Level 5
        • Damage increased from +2 to +4.
        • Range increased from +0 to +2.
        • Burn damage decreased from +6 to +2.
        • Burn time changed from 3 > 4 to 2.5 > 3.5.
        • Cost increased from Golden Pyromancer (68)$7,500 to Golden Pyromancer (69)$10,000.
        • Name changed from Pyromaniac to Kagutsuchi's Fury.
  • 24 June 2023
    • New skin: Vigilante
  • 5 August 2023
    • Statistical changes:
      • Level 1
        • Tick changed from 1 > 0.8 to 1 > 0.75.
        • Burn time changed from 3 to 3 > 2.25.
      • Level 2
        • Range increased from +0 to +1.
        • Cost decreased from Golden Pyromancer (70)$1,000 to Golden Pyromancer (71)$750.
      • Level 3
        • Burn time changed from 3 > 4.5 to 2.25 > 3.75.
        • Range decreased from +1 to +0.
        • Cost decreased from Golden Pyromancer (72)$1,800 to Golden Pyromancer (73)$1,500.
      • Level 4
        • Burn time changed from 4.5 > 2.5 to 4.5 > 6.5.
        • Cost increased from Golden Pyromancer (74)$4,600 to Golden Pyromancer (75)$6,000.
      • Level 5
        • Burn time changed from 2.5 > 3.5 to 6.5 > 10.
  • 28 October 2023
    • Golden Pyromancer's burn now will thaw frozen enemies and prevent freezing towers from freezing enemies.
    • Statistical changes:
      • Level 1
        • Burn time changed from 3 > 2.25 to 3.
      • Level 3
        • Burn time changed from 2.25 > 3.75 to 3 > 4.5.
      • Level 4
        • Burn time changed from 3.75 > 6.5 to 4.5 > 12.
      • Level 5
        • Burn time changed from 6.5 > 10 to 12 > 20.
    • Bugfix: Flames are now visible when an enemy is on fire.
    • Bugfix: Burn time is no longer decreased when tick is lower than 1.
  • 21 December 2023
    • New skin: Dwarf

Notes

  1. Flying enemies may be hit and/or burned indirectly if another detectable enemy is nearby, but this tower can never directly target flying enemies.
  2. Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).
  3. DPS assumes the flames only hit one enemy.
    Total DPS is calculated as Normal DPS + Burn DPS.
    Burn DPS is calculated as Burn Damage ÷ Tick.
  4. 3.88 Normal DPS + 1 Burn DPS
  5. 3.88 Normal DPS + 1.33 Burn DPS
  6. 7.75 Normal DPS + 2.67 Burn DPS
  7. 11.63 Normal DPS + 4 Burn DPS
  8. 15.5 Normal DPS + 12 Burn DPS
  9. 31.01 Normal DPS + 16 Burn DPS

Golden Pyromancer (76)

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Elf CampElfSnowball ElfBomber ElfGuardian ElfCannoneer ElfRipped ElfGift BomberGunner Elf
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Gallery Pages
StarterScoutSniperPaintballerDemomanHunterSoldier
IntermediateMilitantMedicFreezerFarmShotgunnerMilitary BaseRocketeerTrapperAce PilotPyromancerCrook Boss
AdvancedElectroshockerCommanderWardenCowboyDJ BoothMinigunnerRangerTurretMortarPursuit
HardcoreAcceleratorEngineer
Golden PerksGolden MinigunnerGolden Crook BossGolden PyromancerGolden ScoutGolden CowboyGolden Soldier
ExclusiveGladiatorCommandoSlasherFrost BlasterArcherSwarmerToxic GunnerSledgerExecutionerElf CampNecromancerJesterCryomancerWar MachineMecha Base
RemovedSentry
History Pages
StarterScoutSniperPaintballerDemomanHunterSoldier
IntermediateMilitantMedicFreezerFarmShotgunnerMilitary BaseRocketeerAce PilotPyromancerCrook Boss
AdvancedElectroshockerCommanderWardenCowboyDJ BoothMinigunnerRangerTurretMortarPursuit
HardcoreAcceleratorEngineer
Golden PerksGolden MinigunnerGolden Crook BossGolden PyromancerGolden CowboyGolden Soldier
ExclusiveGladiatorCommandoSlasherFrost BlasterArcherSwarmerToxic GunnerSledgerExecutionerElf CampNecromancerJesterWar MachineMecha Base
RemovedSentry
Golden Pyromancer (2024)
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